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filicraftremaster [2024/07/28 19:02] goafilicraftremaster [2024/07/29 02:12] (current) goa
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 Many players in the community lacked confidence that the server would ever release. Fili's work on the server was inconsistent to say the least. His progress could be summarized by spurts of rapid progress and months of almost nothing to report. After over a year since the previous iteration, Fili announced the server to release on the 28th of June, almost exactly 5 years since the launch of [[filicraft|the first Filicraft]]. Due to last minute issues with several plugins (and a desire to bing League of Legends) Fili opted to delay the server's launch for two more weeks. The server finally launched on Friday, july 12th for town leaders, and the following day for everyone else. Due to even more last minute plugin and server issues, the leader launch was rocky and suffered many crashes and rollbacks. Fili delayed the launch yet again until Sunday the 14th for the wider population and updated the server version from 1.16.5 to 1.18.2.  Many players in the community lacked confidence that the server would ever release. Fili's work on the server was inconsistent to say the least. His progress could be summarized by spurts of rapid progress and months of almost nothing to report. After over a year since the previous iteration, Fili announced the server to release on the 28th of June, almost exactly 5 years since the launch of [[filicraft|the first Filicraft]]. Due to last minute issues with several plugins (and a desire to bing League of Legends) Fili opted to delay the server's launch for two more weeks. The server finally launched on Friday, july 12th for town leaders, and the following day for everyone else. Due to even more last minute plugin and server issues, the leader launch was rocky and suffered many crashes and rollbacks. Fili delayed the launch yet again until Sunday the 14th for the wider population and updated the server version from 1.16.5 to 1.18.2. 
  
-===== Demographics ===== +===== Demographic concerns =====
- +
  
 +The rapid rise of [[Crusalis]] over the last two years has raised concern many within /int/craft circles about the demographics in the community. Many /int/craft veterans view Crusalis players as hordes of uncivilized PvP sweats who will poison any server they play due to their sheer numbers and lack of cultural sophistication. Fili held similar beliefs, viewing Crusalis and its players as a potential threat to the health of his server. In an attempt to curb their influence, Fili posted a list of Jim Crow-esque laws outlining de jure oppression of "[[Crigger|Criggers]]". Fili also boldly decided launch the server head-to-head with Crusalis, in order to weed out the most dedicated 'Criggers'. This pleased many native /int/craft groups at the expense of essentially capping the maximum playerbase. Once the server had finally released and each nation had settled in, it was certain that most Criggers had chosen to focus on Crusalis over intcraft, and the groups that did opt for /int/man did so as small, scattered groups all across the map. Crisis averted?
  
 +===== First week =====
  
 +After many hours of tireless work Fili had repaired the server's major issues and players began building the foundations of their towns. The launch playercount peak was around 40 players. The nations of Cuba, Gran Colombia, California (Norton's Empire), and The Union, a very loose federation of newfags were the early powers and rapidly expanded in size. Fili finalized the guns early into the first week and the playercount actually surpassed the launch date, breaking 50 online players, a rare occurance for any /int/ server.
  
  
filicraftremaster.1722207724.txt.gz · Last modified: 2024/07/28 19:02 by goa

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