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middle_east_2 [2026/08/22 23:31] – esl grapemiddle_east_2 [2026/08/22 23:46] (current) dimi_k
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 ===== Development ===== ===== Development =====
  
-i44's development likely started as a merger of two separate projects in their infancy, being headed by Ghoul and Fedward respectively. Intended to originally be a modern day server set in the Middle East, lobbying by Fedward turned it into the current crop seen above. Most of the dev work was handled by INSPECTOR_OF_EUNUCHS, with configging done by Fedward.+i44's development likely started as a merger of two separate projects in their infancy, being headed by Ghoul and Fedward respectively. Intended to originally be a modern day server set in the Middle East, lobbying by Fedward turned it into the current crop seen above. All of the development was done by INSPECTOR_OF_EUNUCHS (before he left the staff team), with configs and the texture pack being done by Fedward.
  
 i44's entire plugin suite was updated to 1.21.11, including nodes, xc, and xv. Other planned features, like town buffs and nerfs based on build quality or data centers, were scrapped due to community pushback. Nodes painting was handled by jammy_nutrient, and the map was done by Goaboa/Falklands, updating the Europe + MENA region of Stongduke's Earth map, which was previously used for i34 and i38. i44's entire plugin suite was updated to 1.21.11, including nodes, xc, and xv. Other planned features, like town buffs and nerfs based on build quality or data centers, were scrapped due to community pushback. Nodes painting was handled by jammy_nutrient, and the map was done by Goaboa/Falklands, updating the Europe + MENA region of Stongduke's Earth map, which was previously used for i34 and i38.
middle_east_2.1787441498.txt.gz · Last modified: 2026/08/22 23:31 by grape

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