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modernuscivilwar [2025/02/05 11:20] systemshockmodernuscivilwar [2025/02/06 02:10] (current) goa
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 ===== Development ===== ===== Development =====
  
-To be written (Goaboa is lazy Valve-style).+==== Early development ==== 
 + 
 +The concept of a 'modern american civil war' iteration theme has been proposed by a handful of players for many years, at least as far back as 2018~. The concept for what became i40 was directly inspired by [[Falklands]]. It began around 2020-2021 as an autism hobby of his where he would use mspaint and victoria 2 maps to create fantasy scenarios of new warlords taking over land in a fallen America. Soon after [[world_war_2|i38]] he wrote down ideas for a potential iteration featuring this theme including a gun list, a proposed map crop, and even roleplay and war rules. Witnessing (and predicting) the catastrophic failure of [[Grimur]] firsthand, Falklands fantasized about one day hosting a server, but it was to remain a pipe dream. 
 + 
 +One night soon after the conclusion of [[filicraftremaster|i39]] a seemingly innocuous vc session in [[Portugoa]] occurred where several players spit-balled ideas for new iterations. [[sabasko]], [[jammy_nutrient]], [[SuperTerribad]], [[uhFiliate|Fili]], and [[Voth]] all thought Falklands' idea sounded cool and work soon began under the code name "project 2025".  
 + 
 +==== New America map ==== 
 + 
 +The map for i40 was a custom crop of America made by Falklands and Superterribad. The nodes map was painted by Jammy_nutrient. Falklands hand painted all of the physical terrain, biomes,  and block textures, and Terri painted the trees and provided Falklands with various guides which were vital to the map's creation. Falklands had three primary reasons for wanting to create an entirely new America map: The first reason: He is a vehement critic of [[stongduke]]'s /int/craft maps and finds them to be visually ugly and very poorly made (which they are). The second reason: The custom America map used in i39 was gigantic in scale, causing the majority of i39's players to find it very annoying to traverse despite its' beauty. The third reason: Literally no one knows how to make a good fucking world map on the internet.  
 + 
 +Work began around early august 2024. With the blessings and advice of Viceroy and even [[ChienAndalou]], progress was steady. The map was made using an ultra high resolution topography height map, which was then flattened out to make way for more gameplay-friendly terrain. Falklands procrastinated much during October and November 2024, but began to once again tirelessly work on the map during December thanks to encouragement from Terribad. Around mid to late december, Falklands had completed the terrain and texturing, and handed the project over to Terri who painted the trees, foliage, and roads on the map. The map was fully completed very soon before the server launched as a result of Falklands' procrastination :^( but in the end it came out fine. 
 + 
 +The map featured several landmarks and easter eggs similar to stongduke's earth. The largest of which was the Interstate highway system. Many of these were built just before the launch of the server. 
 +------ 
 +===== Pre-Launch ===== 
 + 
modernuscivilwar.1738772457.txt.gz · Last modified: 2025/02/05 11:20 by systemshock

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