world_war_1
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//Not to be confused with [[16.0]] or [[world war 1 2017|25.0]].// | //Not to be confused with [[16.0]] or [[world war 1 2017|25.0]].// | ||
- | **World War 1**, officially called **The Great War** and often referred to as **i34**, was an iteration hosted from 15 January to 6 February 2021 by [[Xethyr]], in his first attempt at hosting. | + | **World War 1**, officially called **The Great War** and often referred to as **i34**, was an iteration hosted from 15 January to 6 February 2021 by [[Xethyr]], in his first time hosting. |
- | It held the record for highest player count on / | + | i34 held the record for highest player count on /int/craft, 251, for over two years (until finally beaten by Xeth's succeeding server, [[World War 2]]). It also holds the record, tied with World War 2, for being the longest-lasting modern iteration -- 4 weeks, including five days of war. It is widely regarded as one of the greatest iterations of all time.((https:// |
+ | |||
+ | {{INLINETOC 2-5 width18}}\\ | ||
===== Development ===== | ===== Development ===== | ||
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Xeth had previously been the lead developer of the [[Nodes]] plugin, as used on [[i32]]. The end of i32 marked the end of the Onions adminship, and afterwards there was some uncertainty as to the future (or end) of /int/craft, as there was no clear host to take charge. It was initially debated whether to sell Nodes to the public, but this did not come to be. | Xeth had previously been the lead developer of the [[Nodes]] plugin, as used on [[i32]]. The end of i32 marked the end of the Onions adminship, and afterwards there was some uncertainty as to the future (or end) of /int/craft, as there was no clear host to take charge. It was initially debated whether to sell Nodes to the public, but this did not come to be. | ||
- | In early September 2020, a full four months before the eventual launch, Xeth revealed to his circle of confidants that he had begun development on a new /int/craft iteration, that it was to have a 1900s theme, and that it would be launched around Christmas. He gained the tentative support of [[Jonathan]] after the latter failed to convince Xeth to drop the project. By October, the initial build of the guns plugin was already being alpha-tested by in-the-know PvPfags like [[Falklands]] and [[numried]]. News of the upcoming iteration spread slowly, by word of mouth. A public announcement was deliberately delayed until only 3 weeks before the launch, which was scheduled for 15th January of 2021. | + | In early September 2020, a full four months before the eventual launch, Xeth revealed to his circle of confidants that he had begun development on a new /int/craft iteration, that it was to have a 1900s theme, and that it would be launched around Christmas. He gained the tentative support of [[Jonathan]] after the latter failed to convince Xeth to drop the project. By October, the initial build of the guns plugin was already being alpha-tested by in-the-know PvPfags like [[Falklands]] and [[numried]]. News of the upcoming iteration spread slowly, by word of mouth. A public announcement was deliberately delayed until only 3 weeks before the launch, which was scheduled for 15th January of 2021.((https:// |
- | In the midst of development, a separate team led by [[uhFiliate]] planned and hosted [[i32.5|a server]] in December 2020, beating Xeth's project | + | In addition to new custom guns based on the Quality Armory plugin, other development |
- | In addition to new custom guns based on the Quality Armory plugin, other development | + | In the midst of development, |
==== New Earth map ==== | ==== New Earth map ==== | ||
- | [[Chien]]' | + | [[Chien]]' |
- | Whereas previous maps used readily-available online heightmaps such as [[https:// | + | [{{ 6rav6g.jpg?250|Early picture of the map in development.}}] |
- | Stongduke put a high level of autism into making the map, completing it in just a few days despite the many hours of work. Progress was supervised by Xeth and Jonathan as well as checked by others knowledgeable in geography, such as [[Dab]] and [[LeiteArts]]. This insight from many contributors | + | Stongduke put a high level of autism into making the map, completing it in just a few days despite the many hours of work. Progress was supervised by Xeth and Jonathan as well as checked by others knowledgeable in geography, such as [[Dab]] and [[LeiteArts]]. This insight from many contributors, and pre-processing work on the heightmap by Xeth and Jonathan, greatly helped |
The map was published by Stongduke on [[https:// | The map was published by Stongduke on [[https:// | ||
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Some in-the-know nation leaders had claimed their upcoming nations for months in advance, such as Strykergang on France, Leite on Germany, and the British on.. Britain. Others put in their claims after the public announcement, | Some in-the-know nation leaders had claimed their upcoming nations for months in advance, such as Strykergang on France, Leite on Germany, and the British on.. Britain. Others put in their claims after the public announcement, | ||
- | Overall, the months since Onionscraft seemed to have done good for the community; the people were eager to play a new server, and WW1 attracted unprecedented interest, including huge turnout from almost all the contemporary metagroups. Absent were only really [[Brogrammer]]' | + | Overall, the months since Onionscraft seemed to have done good for the community; the people were eager to play a new server, and WW1 attracted unprecedented interest, including huge turnout from almost all the contemporary metagroups. Absent were only really [[Brogrammer]]' |
+ | |||
+ | ==== Test server ==== | ||
+ | |||
+ | The test server for i34 was very popular, and had many mock battles. A structure on the test server, " | ||
===== Launch ===== | ===== Launch ===== | ||
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==== Scramble for Africa ==== | ==== Scramble for Africa ==== | ||
- | A pre-claimed town called " | + | A pre-claimed town called " |
- | + | ||
- | When a claim flag was placed in Africa, a swarm of " | + | |
- | + | ||
- | All the major and mid-tier European nations, as well as Morocco, took part in the Scramble. Perhaps the most successful colonization effort was by the Dutch, who efficiently claimed most of southern Africa south of the modern DR Congo. Kalmar had a huge territory in western Africa, also, but this brought them into conflict with Morocco and others. France and Germany quarreled over central and eastern Africa. Switzerland took the Congo area. The British claimed south from their outpost of Egypt into Sudan, but their progress was rudely disputed | + | |
- | On Monday night, | + | When a claim flag was placed in Africa, a swarm of "Zulus" |
- | The Scramble was, overall, an appreciated new feature for /int/craft. In addition to the PvE minigame against | + | On Monday night, a conference was finally held to settle African borders. In the conference, three " |
===== Conflicts ===== | ===== Conflicts ===== | ||
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==== Norse-Moroccan War ==== | ==== Norse-Moroccan War ==== | ||
- | The Norse and Moroccans held an enmity due to their rivalry over western Africa during the Scramble. The Norse thus made the Moroccans their first target in proper war. The Norse were superior in skill, number, and equipment, but it still took 4 hours of the first war day to capture all the Moroccan core territory. With the fall of Safi, Moroccan players fled to Japan. | + | The Norse and Moroccans held an enmity due to their rivalry over western Africa during the Scramble. The Norse thus made the Moroccans their first target in proper war. The Norse were superior in skill, number, and equipment, but it still took 4 hours of the first war day to capture all the Moroccan core territory.((https:// |
==== Norse-Italian War ==== | ==== Norse-Italian War ==== | ||
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==== Sino-Japanese War ==== | ==== Sino-Japanese War ==== | ||
- | China, under WoopWooper, and Japan, under o_Dannyboy, had memeraided each other throughout the week. Initially, China was more successful, but the enraged Japanese grew in number and, by the first war day, had enough strength to launch | + | China, under WoopWooper, and Japan, under o_Dannyboy, had memeraided each other throughout the week. On the first war day, the Japanese launched |
- | + | ||
- | On the second war day, the Swiss were not present, but the Japanese had the help of the exiled Moroccans instead. Lanzhou was finally captured near the end of the 3 hours' window, however due to accusations of illegal "sky claiming", | + | |
During the second week, many reports surfaced of Moroccans using hacks, and so they were banned by Xeth, and Japan harshly punished for harboring them; roughly 2/3 of the Japanese national stockpile was destroyed as collective punishment. After this, the Japanese ragequit the server, leaving China the default winner of the war despite their defeats in battle. In later war days, the Chinese took back some of the lost land from the now-inactive Japanese, and conquered Mongolia. | During the second week, many reports surfaced of Moroccans using hacks, and so they were banned by Xeth, and Japan harshly punished for harboring them; roughly 2/3 of the Japanese national stockpile was destroyed as collective punishment. After this, the Japanese ragequit the server, leaving China the default winner of the war despite their defeats in battle. In later war days, the Chinese took back some of the lost land from the now-inactive Japanese, and conquered Mongolia. | ||
==== British-Byzantine War ==== | ==== British-Byzantine War ==== | ||
+ | |||
+ | The British Empire, led by [[Jonathan]], | ||
+ | |||
+ | Just prior to the first war window, the Ottomans joined nations with Serbia, creating the " | ||
+ | |||
+ | On the third war day, the Byzantines had also convinced Spain to join the war on their side, but their overland assault on Gibraltar failed and Spain was instead captured by the British. British troops simultaneously fought off the Ottomans in Syria and invaded Iran. The Serbians resorted to using an exploit in the ports plugin to teleport to British ports in an attempt to win, but all their meme attacks failed. The war ended with British in control of Gibraltar, Spain, Iran, Cyprus, Syria and Lebanon, and even a corridor in Turkey right up to Constantinople' | ||
+ | |||
+ | In the next week, the British and Byzantines finally signed a truce. However, both sent troops to fight on opposing sides during the final chapter of the Franco-German War. | ||
==== British-Dutch War ==== | ==== British-Dutch War ==== | ||
- | ==== European Theater ==== | + | On the second war day, as British were busy in Syria, the Dutch colony of Batavia (Indonesia) launched a war against the neighboring British colony of Singapore. Singapore was defended by just 2 soldiers, [[VivianJames]] and Xethyr (on an alt), but they somehow withstood the Dutch siege for 3 hours. Afterwards, a truce was signed by British and Dutch leadership. |
==== Serbian Punitive War ==== | ==== Serbian Punitive War ==== | ||
+ | |||
+ | On the fourth war day, which was originally supposed to be only for mutual-consent whitelist wars, admin Xeth authorized the undesired addition of Byzantium onto the whitelist, as punishment for their mass exploiting in the war against the British the day before. Kalmar and Germany (though notably not the British) invaded Serbia. In the beginning, only the enemy could claim, so the Serbs were unable to reverse any losses. However, this was fixed, and many volunteers arrived from France and Russia, and so Belgrade was successfully defended. Afterwards, the German/ | ||
+ | |||
+ | ==== European Theater ==== | ||
+ | |||
+ | A large European coalition had formed against the Norse due to their hostile actions against many nations throughout the week. Among the Norse enemies were Russia, Germany, France, the Dutch, Serbia, and the Ottomans. The night before the war was to take place, Germany abruptly switched sides, and truce locked itself with its now former allies. The rest of the coalition viewed this as a grave betrayal, assuming that they were now the targets of Neo-Norse invasion with German support. With the Norse opting to noob stomp Morocco instead, this left 3 of the largest factions --France, Germany, and Russia-- with nothing to do on war day. Shortly before war was enabled, a discord call with relevant nation leaders and jannies was organized and Stryker demanded to have the French-German truce broken, as the ultimate goal of the iteration for France was a long-planned 1v1 brotherwar with Germany. Leite agreed, and the battle had begun. | ||
+ | |||
+ | At the beginning of the first war day, France and Germany went to blows in the largely unfortified rhineland. France lacked it's typical large defense systems, assuming that they'd be invading Scandinavia and years of never being properly invaded. Germany had a slight advantage in numbers and pvp skill, and inched towards the outskirts of Paris. Although not much ground had been lost, it nonetheless greatly worried the high command of France. Facing defeat and feeling personally betrayed by both Stongduke and Leitearts, Stryker abandoned the foreplanned ' | ||
+ | |||
+ | On the second day, with Norse help, Germany was able to completely reverse their disastrous territorial losses from the previously, and the frontline moved back into France. Kalmar also fought off Russia in Finland, and, in the last hour, launched a naval invasion against the French port of Brest. By the war's end, Kalmar occupied all of Brittany. Despite the daunting shift in advantage, the French refused to back down and prepared for what would become the largest siege in /int/craft history. | ||
+ | |||
+ | The next Saturday, it was widely expected that the fall of France was imminent. This was not to be the case. Boosted by an unprecedented turnout, [[Stryker]]' | ||
+ | |||
+ | Post-war, jannies created a town of " | ||
+ | |||
+ | Major engagements during the war were the [[Siege of Frankfurt]] in the first day, and the [[Battle of Paris]] on the third. | ||
===== Legacy ===== | ===== Legacy ===== | ||
- | World War 1 has been retroactively seen as a high water mark for /int/craft, and the culmination of the [[uhfiliate|Fili]]-[[Onions]] | + | World War 1 has been retroactively seen as a high water mark for /int/craft, and the culmination of the [[filicraft|Fili]]-[[Onions |
- | World War 1 saw the last appearance of many famous metagroups, including the British, [[Trenchgang]], | + | World War 1 saw the last appearance of many famous metagroups, including the British, [[Trenchgang]], |
+ | |||
+ | The Western Front of World War 1 is generally agreed by most notable players to have been the largest and most competitive series of battles ever in /int/craft history. In many ways it was the culmination of / | ||
===== List of towns and nations ===== | ===== List of towns and nations ===== | ||
+ | |||
+ | [{{ ww1map-prewar.jpg? | ||
+ | |||
+ | [{{ ww1map-postwar.jpg? | ||
Note: This may not be an exhaustive list. | Note: This may not be an exhaustive list. | ||
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* ★ **Basilan** | * ★ **Basilan** | ||
- | ===== Conflicts ====== | + | ---- |
+ | |||
+ | ===== Related articles | ||
- | * Franco-German Hyperwar | + | * [[Siege of Frankfurt|★ Siege of Frankfurt]] |
- | * Scramble for Africa | + | * [[Battle of Paris|★ Battle of Paris]] |
- | * Italian Civil War | + | * [[switzerland_ww1|★ Switzerland]] |
- | * Kalmar invasion of Morocco | + | * [[Mogadishu]] |
- | * Anglo-Byzantine War | + | * [[Long Island Iced Tea]] |
- | * Sino-Japanese War | + |
world_war_1.1694481890.txt.gz · Last modified: 2023/09/11 21:24 by intcraftwikiadmin