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world_war_2 [2026/04/01 20:28] – external edit 127.0.0.1world_war_2 [2026/05/18 11:12] (current) – No longer most recent intcraftwikiadmin
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-**World War 2**, also referred to during development by the codename **Projekt 6000000**, was an iteration held in February to March 2023 and hosted by [[Xeth]]. It was iteration 38 (i38) of /int/craft. It was the largest iteration ever in terms of player count, capping out at 326, and lasted through 3 war weekends. It was Xeth's second iteration, after [[World War 1|i34]], and the most recent iteration of /int/craft to date.+**World War 2**, also referred to during development by the codename **Projekt 6000000**, was an iteration held in February to March 2023 and hosted by [[Xeth]]. It was iteration 38 (i38) of /int/craft. It was the largest iteration ever in terms of player count, capping out at 326, and lasted through 3 war weekends. It was Xeth's second iteration, after [[World War 1|i34]].
  
 The server featured a meta heavily geared towards sub machine guns, although additional weapons included 3 shot kill bolt action rifles, grenades, and flamethrowers. Resources were initially sparse, but this was fixed after a few days. The server had international ports, tanks, planes (added on the final war day), and, an admin launched nuclear weapon which could be bought for uranium, which was in turn procured by completing various tasks, having nice cities, winning minigames, etc. The server featured a meta heavily geared towards sub machine guns, although additional weapons included 3 shot kill bolt action rifles, grenades, and flamethrowers. Resources were initially sparse, but this was fixed after a few days. The server had international ports, tanks, planes (added on the final war day), and, an admin launched nuclear weapon which could be bought for uranium, which was in turn procured by completing various tasks, having nice cities, winning minigames, etc.
world_war_2.txt · Last modified: 2026/05/18 11:12 by intcraftwikiadmin

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