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filicraftremaster [2024/07/28 23:26] goafilicraftremaster [2024/07/29 02:12] (current) goa
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 The rapid rise of [[Crusalis]] over the last two years has raised concern many within /int/craft circles about the demographics in the community. Many /int/craft veterans view Crusalis players as hordes of uncivilized PvP sweats who will poison any server they play due to their sheer numbers and lack of cultural sophistication. Fili held similar beliefs, viewing Crusalis and its players as a potential threat to the health of his server. In an attempt to curb their influence, Fili posted a list of Jim Crow-esque laws outlining de jure oppression of "[[Crigger|Criggers]]". Fili also boldly decided launch the server head-to-head with Crusalis, in order to weed out the most dedicated 'Criggers'. This pleased many native /int/craft groups at the expense of essentially capping the maximum playerbase. Once the server had finally released and each nation had settled in, it was certain that most Criggers had chosen to focus on Crusalis over intcraft, and the groups that did opt for /int/man did so as small, scattered groups all across the map. Crisis averted? The rapid rise of [[Crusalis]] over the last two years has raised concern many within /int/craft circles about the demographics in the community. Many /int/craft veterans view Crusalis players as hordes of uncivilized PvP sweats who will poison any server they play due to their sheer numbers and lack of cultural sophistication. Fili held similar beliefs, viewing Crusalis and its players as a potential threat to the health of his server. In an attempt to curb their influence, Fili posted a list of Jim Crow-esque laws outlining de jure oppression of "[[Crigger|Criggers]]". Fili also boldly decided launch the server head-to-head with Crusalis, in order to weed out the most dedicated 'Criggers'. This pleased many native /int/craft groups at the expense of essentially capping the maximum playerbase. Once the server had finally released and each nation had settled in, it was certain that most Criggers had chosen to focus on Crusalis over intcraft, and the groups that did opt for /int/man did so as small, scattered groups all across the map. Crisis averted?
 +
 +===== First week =====
 +
 +After many hours of tireless work Fili had repaired the server's major issues and players began building the foundations of their towns. The launch playercount peak was around 40 players. The nations of Cuba, Gran Colombia, California (Norton's Empire), and The Union, a very loose federation of newfags were the early powers and rapidly expanded in size. Fili finalized the guns early into the first week and the playercount actually surpassed the launch date, breaking 50 online players, a rare occurance for any /int/ server.
  
  
filicraftremaster.1722223590.txt.gz · Last modified: 2024/07/28 23:26 by goa

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