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leskovar [2026/09/05 22:10] goaleskovar [2026/09/06 20:04] (current) – skin intcraftwikiadmin
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 |< 19.1em >| |< 19.1em >|
 ^  Leskovar  ^ ^  Leskovar  ^
 +| {{:leskovar.png?250}} |
 +| In-game skin, c.2016 |
  
 ---- ----
  
 |< 19.1em >| |< 19.1em >|
-| **In-game name**  | Leskovar  |+| **In-game name**  | Leskovar, MisterKopri  |
 | **First iteration**  | Unknown  | | **First iteration**  | Unknown  |
 | **Metagroup**  | None  | | **Metagroup**  | None  |
-| **Nationality**  Croatian  |+| **Nationality**  | Croatian  |
 | **Ethnicity**  | Croatian  | | **Ethnicity**  | Croatian  |
 | ** Years active**  | 2016--2017  | | ** Years active**  | 2016--2017  |
 | **Associated players**  | [[Dam_son]]  | | **Associated players**  | [[Dam_son]]  |
 </WRAP> </WRAP> </WRAP> </WRAP>
 +
 +**Leskovar** was best known on /int/craft as the host of iteration [[i20|20.0]], and elsewhere as the creator of [[/tg/craft|/tg/craft]]. He is believed to have first joined /int/craft during iteration [[i17|17.0]], where he became a prominent member of that serb's Croatia faction.
 +
 +{{INLINETOC 2-5 width18}}\\
 +
 +===== 17.0 =====
 +Nation: Croatia
 +
 +Leskovar joined Croatia, becoming one of it's leading members. He had clearly demonstrated a passion for the game as well as intelligence, showing skill in both base design and diplomacy. Although Croatia would not see much war, no one dared take them on directly, likely thanks to Leskovar's efforts.
 +
 +===== 20.0 =====
 +
 +In the midst of the low effort and short-lived iterations of [[i18|18.0]] and [[i19|19.0]], Leskovar had been working with then serial host [[Lunaalsomywaifu]] on what would become iteration [[20.0]]. It was set during the late victorian era and was ambitious with its' scope. Leskovar wanted to put the historical roleplay back into /int/craft, and tried out several new ideas such as requiring actual in-game conflict to precede any declarations of war, as well as other meticulously organized roleplay events such as court trials for wrong-doing players or to decide on server changes. Although many of these ideas would prove unpopular, the experience gained trying them as well as managing such a rambunctious community would prove vital down the line for Leskovar when he created /tg/craft.
 +
 +Leskovar, like most Jannies of old, did not play in his own iteration; opting to focus entirely on being it's admin until the very end when he had finally had enough. After nearly 3 weeks of activity, Leskovar had been embittered by the community and tired of putting out fires and opposition to his RP-centered vision for the server. In a long-winded post on the now defunct 8chan board, he officially stepped down as admin of the server.
 +
 +
 +===== 22.0 =====
 +Nation: Rome -> Korea
 +
 +Leskovar joined the dominant [[Norse]] in their shameless oldfag hugbox faction of Rome. He made a house out of raw birch logs, and then quit playing for a week or so. Around two weeks into the server, he began playing again, leaving Rome for the newly-made town of Korea in the resurgent far east. 
 +
 +===== 22.0 and beyond =====
 +
 +Besides hosting /tg/craft, Leskovar has scarcely interacted with the community since 2017. It is believed he has made rare appearances on some modern /int/craft iterations, most likely playing with the [[Bronies]].
 +
 +===== Legacy =====
 +
 +Leskovar is almost entirely forgotten by players both new and old. Despite hosting what was argueably 2016's best server, it ended in fire, and Leskovar had sore feelings about /int/craft ever since. He was a pioneer of attempting to put roleplay back into the regular gameplay of /int/craft after even in 2016 it had become something extra and optional. Several of his ideas have even lived on until even the modern day, such as casus belli requirements for war, heavy focus on in-game roleplay (as seen in epochcraft) and rarely, continued attempts at movecraft implementation.
leskovar.1788646225.txt.gz · Last modified: 2026/09/05 22:10 by goa

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