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world_war_1

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World War 1 (i34)

World War 1
The battlefield east of Paris

Launch date 15 January 2021
Historical era 1900-1918
Map Stongduke Earth (Old world crop)
Host Xethyr
Length 4 weeks
Peak playercount 251
Plugin Nodes
Map download
Iteration chronology
i33 i34 i35

Not to be confused with 16.0 or 25.0.

World War 1, officially called The Great War and often referred to as i34, was an iteration hosted from 15 January to 6 February 2021 by Xethyr, in his first attempt at hosting. It is notable for the “Scramble for Africa” event, as well as for the intensity of its warfare that nonetheless resulted in no clear victor; the Great Powers fought for a cumulative 24 hours across three weekends, but none of them lost their capital. It is widely regarded as one of the greatest iterations of all time.

It held the record for highest player count on /int/craft (251) for over two years, until finally beaten by Xeth's succeeding server, World War 2. It also holds the record, tied with World War 2, for being the longest-lasting modern iteration – 4 weeks, including five days of war.

Development

Xeth had previously been the lead developer of the Nodes plugin, as used on i32. The end of i32 marked the end of the Onions adminship, and afterwards there was some uncertainty as to the future (or end) of /int/craft, as there was no clear host to take charge. It was initially debated whether to sell Nodes to the public, but this did not come to be.

In early September 2020, a full four months before the eventual launch, Xeth revealed to his circle of confidants that he had begun development on a new /int/craft iteration, that it was to have a 1900s theme, and that it would be launched around Christmas. He gained the tentative support of Jonathan after the latter failed to convince Xeth to drop the project. By October, the initial build of the guns plugin was already being alpha-tested by in-the-know PvPfags like Falklands and numried. News of the upcoming iteration spread slowly, by word of mouth. A public announcement was deliberately delayed until only 3 weeks before the launch, which was scheduled for 15th January of 2021.

In the midst of development, a separate team led by uhFiliate planned and hosted a server in December 2020, beating Xeth's project to launch despite their development actually starting much later. The other server was initially called i32.5 (so as to signify a lower-stakes server and not upstage WW1), but came to be known as i33 and later as Epochcraft 1. This server annoyed some involved with WW1 development, but was of little concern to Xeth himself. Some metagroups like Strykergang and the British skipped i32.5 to avoid burnout for the upcoming WW1, which now had much anticipation and hype building up around it.

In addition to new custom guns based on the Quality Armory plugin, other development tasks included porting Nodes to Minecraft 1.16 and adding more features to it, creating a new vehicles plugin that was to be both more functional and better-balanced than Onions' vehicles, and making an ambitious new map. Most server config was done by Xeth.

New Earth map

Chien's world map had been traditionally used by /int/craft iterations with a global theme, but that map was becoming outdated by 2020, having been made in 2015 or 2016. It also had some faults in it and was a bit small; it was one of Chien's earlier works. Xeth had hoped to enlist a mapmaker to make a new, updated world map for the upcoming server, as well as for reusability on future servers. Chien was initially contacted by Xeth for this project, but he declined, citing lack of time. Stongduke, map painter for i30 and i31, was then contacted instead, and he eagerly accepted.

Whereas previous maps used readily-available online heightmaps such as Tangram as a basis, this had some limitations. The new map was made with a more advanced process, allowing for greater accuracy and customization. Jonathan began the process with the ArcGIS program to render a custom heightmap using the favored Miller projection. Perfectly-aligned river, lake, ocean, and climate maps were also generated for reference. Next, the heightmap was pre-processed by a script created by Xeth and Jonathan, which rebalanced elevation to fit Minecraft gameplay, smoothed terrain, added pixel-perfect coastlines, and generated smooth dropoff between land and underwater terrain. Finally, this corrected image was given to Stongduke to form the basis of the WorldPainter project, where he would repaint above-ground terrain, and add biomes, rivers, etc.

Stongduke put a high level of autism into making the map, completing it in just a few days despite the many hours of work. Progress was supervised by Xeth and Jonathan as well as checked by others knowledgeable in geography, such as Dab and LeiteArts. This insight from many contributors greatly helped the map accuracy. Nonetheless, the map still had some critics after launch.

The map was published by Stongduke on PlanetMinecraft, where it became very popular and has since been used on many other servers. The PMC version of the map differs from the /int/craft version, however, as it has ores and other survival necessities that the /int/craft version omits.

The map was cropped for use on i34, limited to just the Old World (Europe, Africa, Asia, and Oceania west of the international date line). The Nodes province map was made by Jonathan, Itsame, and Dab.

Pre-launch

The server was announced to the public only 3 weeks before launch, and the Discord created just 2 weeks before. As a result, there was a lot less e-drama compared to previous iterations, a big improvement from i32.

Some in-the-know nation leaders had claimed their upcoming nations for months in advance, such as Strykergang on France, Leite on Germany, and the British on.. Britain. Others put in their claims after the public announcement, like WoopWooper on China, Norse on Sweden-Norway, and TrenchByte on Russia. There were many large nations, with none emerging a head above the others, again unlike the Onions iterations. Perhaps the most-feared power was the resurgent Norse, who had increased their number by a merger with 4craft's /a/ group.

Overall, the months since Onionscraft seemed to have done good for the community; the people were eager to play a new server, and WW1 attracted unprecedented interest, including huge turnout from almost all the contemporary metagroups. Absent were only really Brogrammer's and manslay3r's groups, and polandcrafters.

Legacy

World War 1 has been retroactively seen as a high water mark for /int/craft, and the culmination of the Fili-Onions era of servers. Subsequent servers failed to live up to its level of success, arguably until Xeth's second iteration, i38, by which time, 2 years later, the playerbase had dramatically changed.

World War 1 saw the last appearance of many famous metagroups, including the British, Trenchgang, WoopWooper's group, the united TaP group, and the united Strykergang. It also arguably saw the peak strength of the neo-Norse, Spookygang, and Domsquad (the Swiss). One of the few groups on i34 to go on to greater success was Morocco, who became known as the Fleepers and became a major power on i35, i36, and Epochcrafts 3 and 4.

List of towns and nations

Note: This may not be an exhaustive list.

  • Afghanistan
    • Kabul
  • Baltic Confederacy
    • Veliky
  • British Empire
    • London
    • Aden
    • Delhi
    • Dunedin
    • Gibraltar
    • Judea
    • Melbourne
    • Singapore
    • Suez
  • Byzantine Sovereignty
    • Serbia
      • ★★ Belgrade
      • Paraitonion
    • Austria
      • Vienna
    • Greece
      • Athens
    • Ottomans
      • Constantinople
      • Damascus
      • Erzurum
  • China
    • Lanzhou
  • France
    • Paris
    • Algiers
    • Dijon
    • Marseilles
    • Pondicherry
  • German Empire
    • Berlin
    • Augusta
    • Frankfurt
    • Konigsberg
    • Strassburg
  • Italy (North)
    • Florence
  • Italy (South, Unified)
    • Palermo
    • Benghazi
    • Sardinia
    • Tripoli
  • Japan
    • Tokyo
    • Firipin
    • Korea
    • Sakata
    • Siberia
    • Taiwan
  • Kalmar Union
    • Christiania
    • Christiansborg
    • Copenhagen
    • Reykjavik
    • Stockholm
    • Tarrafalborg
  • Mongolia
    • Urga
  • Morocco
    • Safi
    • Dubai
    • Lisboa
    • Macau
    • Rabat
  • Netherlands
    • Cape Town
    • Amsterdam
    • Batavia
    • Neueschwabenland
  • Persia
    • Tehran
    • Yazd
  • Romania
    • Targoviste
    • Tulcea
  • Russian Empire
    • Moscow
    • Chelyabinsk
    • Kazan
    • Leningrad
    • Minsk
    • Penza
    • Srikakulam
    • Yakutsk
  • Siam
    • Bangkok
  • Spain
    • Sevilla
  • St. Pantaleon
    • St. Pantaleon
  • Switzerland
    • Bern
  • Tibet
    • Deng
    • Brunei
    • Pogland
    • Shardu
  • United States
    • Basilan

Conflicts

  • Franco-German Hyperwar
  • Scramble for Africa
  • Italian Civil War
  • Kalmar invasion of Morocco
  • Anglo-Byzantine War
  • Sino-Japanese War
world_war_1.1694189668.txt.gz · Last modified: 2023/09/08 12:14 by intcraftwikiadmin

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